MS Office Forum / Publisher / General MS Publisher Questions / March 2006
Drawing a six pointed star
|
|
Thread rating:  |
Peter Rooney - 30 Mar 2006 14:05 GMT Good afternoon, all!
I'm trying to draw a six pointed star. I created an Isosceles triangle, drew lines from each point to the centre of the opposite side, linked and copied the whole thing, flipped the copy over and tried to position it using the intersections of the bisecting lines in each triangle.
However, whilst it looks "nearly" OK, it doesn't look accurate enough for what I have in mind. Where some of the lines should overlap each other, they're out my a mm or so.
I held Shift down when I created the first traingle, so it would be equilateral, but this doesn't seem to have helped.
Can anyone suggest how I could improve on this process? Also, if you have any ideas for a five pointed star, i'd be be eager to listen!
Thanks in advance
Pete
Ed Bennett - 30 Mar 2006 15:49 GMT > Can anyone suggest how I could improve on this process? Create an equilateral triangly by using the Shift key on the isosceles triangle AutoShape.
Then zoom in so it fills your screen.
Use the shift key when drawing your construction lines to constrain them to 15° increments. Ensure you position the crosshair precisely at the point, and then you will be certain within the limits of accuracy of your screen that the line passes through the centre. (Unless you're 15° off and you divide the line into ¼ and ¾.)
Then group, copy, flip, and align. You can then ungroup and delete your construction lines. Some internal lines would remain visible.
An alternative method would be to draw a hexagon (using the Shift key to make it regular), and then draw an equilateral triangle side the same length as the side of the hexagon. Copy and paste to create six, flip three of them, and place them. Again edge-tracing would be necessasry to remove some internal lines.
> Also, if you have any ideas for a five pointed star, i'd be be eager > to listen! Try the 5-point star in Autoshapes > Stars and Callouts?
 Signature Ed Bennett - MVP Microsoft Publisher
Peter Rooney - 30 Mar 2006 16:12 GMT Ed,
Perhaps I should try trusting Publisher rather than my eyes and my screen. Even the [Shift]ed five pointed star looks squashed when I stand on my head in the office. I'll give your other suggestion a go in the morning. Regards and thanks
pete
> > Can anyone suggest how I could improve on this process? > [quoted text clipped - 22 lines] > > Try the 5-point star in Autoshapes > Stars and Callouts? Mary Sauer - 30 Mar 2006 17:53 GMT Hey Ed, I used a hexagon, using centimeters, Height 6.60cm Width 7.6cm Created a triangle, 3.3cm high, 3.8cm wide. Copied the triangle, rotated the copy 60 degrees, pasted the triangle again, rotated this one 120 degrees. Copied the two rotated triangles, flipped and placed on the other side.
 Signature Mary Sauer MSFT MVP http://office.microsoft.com/ http://msauer.mvps.org/ news://msnews.microsoft.com
>> Can anyone suggest how I could improve on this process? > [quoted text clipped - 22 lines] > > Try the 5-point star in Autoshapes > Stars and Callouts? Ed Bennett - 30 Mar 2006 18:33 GMT > Hey Ed, I used a hexagon, using centimeters, Height 6.60cm Width 7.6cm > Created a triangle, 3.3cm high, 3.8cm wide. Copied the triangle, > rotated the copy 60 degrees, pasted the triangle again, rotated this > one 120 degrees. Copied the two rotated triangles, flipped and placed > on the other side. Yes, but using equilateral triangles, rotation is not necessary - rotating through 60° gives the same triangle as flipping vertically.
 Signature Ed Bennett - MVP Microsoft Publisher
Peter Rooney - 31 Mar 2006 10:51 GMT I'm still not getting this.
If I draw an equilateral triangle 15 wide by 12.99 high (using sines and cosines here!), then draw a line from each point of the triangle to the middle of the opposite side, all three lines intersect at the same point. Looking at the line that goes up through the centre of the triangle, it's at right angles to the base. The other two lines AREN'T at right angles to their respective sides.
If I then lock the whole thing together and rotate it through 120/240/360 degrees, whichever side of the triangle is at the bottom has a line running up from it at 90 degrees, but the other sides never do - the line always appears to run at an angle to the side.
Do we have some wierd parallel universe thing going on here? If all the sides of the triangle are equal and all the angles are equal and all the bisecting lines meet at the same point, why is it only the bottom side of the triange that has a line running from it at 90 degrees, and why does this change when you rotate the object?
Either I've forgotten something about basic trigonometry, my screen resolution's WAY out or the ants have taken over my PC.
Any thoughts welcome...Help!
Pete
> > Hey Ed, I used a hexagon, using centimeters, Height 6.60cm Width 7.6cm > > Created a triangle, 3.3cm high, 3.8cm wide. Copied the triangle, [quoted text clipped - 4 lines] > Yes, but using equilateral triangles, rotation is not necessary - rotating > through 60° gives the same triangle as flipping vertically. Ed Bennett - 31 Mar 2006 11:16 GMT > Do we have some wierd parallel universe thing going on here? If all > the sides of the triangle are equal and all the angles are equal and > all the bisecting lines meet at the same point, why is it only the > bottom side of the triange that has a line running from it at 90 > degrees, and why does this change when you rotate the object? It's probably a quirk of the monitor.
The bottom line runs along a line of pixels. As does the perpendicular bisector. Hence it will look "obviously" at right-angles.
The other two lines don't run along the pixel axes, so will not look as "straight", and anglegs might not look as "right".
Insert a square using the rectangle tool (it needn't actually be a square, but use the Shift key if you want one).
Rotate that through 30° and 60° and use a corner to test against the angles that should be right angles.
 Signature Ed Bennett - MVP Microsoft Publisher
Peter Rooney - 31 Mar 2006 11:41 GMT Ed,
It looks fine when printed - thank you very much!
Pete
> > Do we have some wierd parallel universe thing going on here? If all > > the sides of the triangle are equal and all the angles are equal and [quoted text clipped - 15 lines] > Rotate that through 30° and 60° and use a corner to test against the angles > that should be right angles.
|
|
|